Last week, I wrote a post exploring some of the problems in how video-games use silent protagonists. I originally intended this article to be a direct follow-up to that piece, but it ended up being more of a stand-alone work exploring a few flawed ways games have done silent protagonists and how I believe game writers…
I went into the Destiny beta expecting to play it for an hour and drop it. Surprisingly, it was the first online game to hook me in a long time. With the beta winding to a close, I decided to compile a list of the top three things I liked and didn't like after spending numerous hours playing it over the last week.
(Contains spoilers for Dishonored and minor information about Crysis 2 and Outlast: Whistleblower.)